Galliard Games 12 Men's Morris (or Morabaraba) from Ancient Rome
Galliard Games 12 Men's Morris (or Morabaraba) from Ancient Rome
Galliard Games 12 Men's Morris (or Morabaraba) from Ancient Rome
Galliard Games 12 Men's Morris (or Morabaraba) from Ancient Rome
Galliard Games 12 Men's Morris (or Morabaraba) from Ancient Rome
Galliard Games

12 Men's Morris (or Morabaraba) from Ancient Rome

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12 Men’s Morris is a variant of 9 Men’s Morris where players are each given 12 pieces. Originated in Ancient Rome and this variant is especially popular in South Africa.

The game proceeds in three phases:
  1. Placing men on vacant points
  2. Moving men to adjacent points
  3. (optional phase) Moving men to any vacant point when a player has been reduced to three men

Phase 1: Placing pieces

The game begins with an empty board. The players determine who plays first, then take turns placing their men one per play on empty points. If a player is able to place three of his pieces in a straight line, vertically or horizontally, he has formed a mill and may remove one of his opponent’s pieces from the board and the game. Any piece can be chosen for the removal, but a piece not in an opponent’s mill must be selected, if possible.

Phase 2: Moving pieces

Players continue to alternate moves, this time moving a man to an adjacent point. A piece may not “jump” another piece. Players continue to try to form mills and remove their opponent’s pieces in the same manner as in phase one. A player may “break” a mill by moving one of his pieces out of an existing mill, then moving the piece back to form the same mill a second time (or any number of times), each time removing one of his opponent’s men. The act of removing an opponent’s man is sometimes called “pounding” the opponent. When one player has been reduced to three men, phase three begins.

Phase 3: “Flying”

When a player is reduced to three pieces, there is no longer a limitation on that player of moving to only adjacent points: The player’s men may “fly”, “hop”, or “jump” from any point to any vacant point. The game sounds complicated but it is actually very easy to learn and play.


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